Course unit, curriculum year 2026–2027
GS.130
Introduction to Game Studies Methodology, 5 cr
Tampere University
- Description
- Completion options
Teaching periods
Active in period 3 (1.1.2027–7.3.2027)
Course code
GS.130Language of learning
EnglishAcademic years
2024–2025, 2025–2026, 2026–2027Level of study
Advanced studiesGrading scale
General scale, 0-5Persons responsible
Responsible teacher:
Usva FrimanResponsible teacher:
Jaakko Stenros until 31.12.2025Responsible teacher:
Johan Kalmanlehto starting from 1.1.2026Responsible organisation
Faculty of Information Technology and Communication Sciences 100 %
Content
Methodology refers to the collection of approaches and tools used to conduct a research project, from aligning the study with a certain research paradigm to choosing the most fitting materials and methods and addressing relevant research ethical perspectives. This course introduces students to the basics of research design and central methodological questions and tools in qualitative game studies. The students will be introduced to different types of game studies projects and their methodological approaches as well as relevant methodological literature and ethical guidelines. Course work is focused on lectures and student-facilitated reading groups. The students will also create a research plan.
Learning outcomes
Prerequisites
Equivalences
Studies that include this course
Completion option 1
Participation in teaching
Contact teaching
11.01.2027 – 28.02.2027
Active in period 3 (1.1.2027–7.3.2027)